From: http://archive.omgn.com/news.php?Item_ID=256&Offset=160&Order=asc&Datestamp=1044086400
News
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Starship Traders File Uploaded
By: Charles Rector | Other | 11:45pm, February 28, 2003
The following email was received from:
starshiptraders@yahoogroups.com
and it only concerns the game
Starship Traders :
Hello,
This email message is a notification to let you know that
a file has been uploaded to the Files area of the starshiptraders
group.
File : /kirellii.zip
Uploaded by : kirellii
Description : Kirellii Tactician New Frontier Console Zip file
containing all files necessary to run console. (Setup will put files in the
C:Program FilesKirellii directory and create that directory if
needed.)
You can access this file at the URL
http://groups.yahoo.com/group/starshiptraders/files/kirellii.zip
To learn more about file sharing for your group, please visit
http://help.yahoo.com/help/us/groups/files
Regards,
kirellii
Wednesday, September 25, 2013
OMGN News: A New Frontier at Starship Traders
From: http://archive.omgn.com/news.php?Item_ID=179&Offset=90&Order=asc&Datestamp=1044086400
News
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A New Frontier at Starship Traders
By: Charles Rector | Other | 9:55pm, February 19, 2003
Thewre is now a new game over at Starship Traders entitled "The New Frontier." Following is an email by a ST developer, Katrina Kirelli, to the Starship Traders online discussion group:
Using the Poll input and available options, Ray decided what to do.
He fixed the bug in the OLD game. Next, he made new improvements to
the software and made a NEW game called "The New Frontier". The old
games are still available to all who want to play them.
Personally, I lost somewhat in that "The New Frontier" does not have
a tourney. It only has a newbie game and a veteran game. So the
ladder is not in that one (yet - I still plan on lobbying to replace
the old tourney with a new one on the new code).
Anyhow - client wise, I have created a new client which accesses the
new game "The New Frontier". I will no longer be modifying the old
client and I have archived it in the files section. The old version
is still available on the webpage too.
So - welcome to the New Frontier - you will find it very similar to
the old - and yet - new and wondrous things are soon to be found. In
order to keep developing the game - I really need to spend my time in
the new game only. So I bid farewell to all those who are staying
behind and hope to see them in the future. Eventually I think you
will come when someone wipes out your forces. Eventually, I believe
there will be a sole survivor as has happened in the past. I could
be proven wrong and people could flock to the OLD game - now that
indeed - would be funny. The old game is a place for unfinished
business in my mind. Personally, I say - conclude it.
As Always - Your Friend,
- Kat
News
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A New Frontier at Starship Traders
By: Charles Rector | Other | 9:55pm, February 19, 2003
Thewre is now a new game over at Starship Traders entitled "The New Frontier." Following is an email by a ST developer, Katrina Kirelli, to the Starship Traders online discussion group:
Using the Poll input and available options, Ray decided what to do.
He fixed the bug in the OLD game. Next, he made new improvements to
the software and made a NEW game called "The New Frontier". The old
games are still available to all who want to play them.
Personally, I lost somewhat in that "The New Frontier" does not have
a tourney. It only has a newbie game and a veteran game. So the
ladder is not in that one (yet - I still plan on lobbying to replace
the old tourney with a new one on the new code).
Anyhow - client wise, I have created a new client which accesses the
new game "The New Frontier". I will no longer be modifying the old
client and I have archived it in the files section. The old version
is still available on the webpage too.
So - welcome to the New Frontier - you will find it very similar to
the old - and yet - new and wondrous things are soon to be found. In
order to keep developing the game - I really need to spend my time in
the new game only. So I bid farewell to all those who are staying
behind and hope to see them in the future. Eventually I think you
will come when someone wipes out your forces. Eventually, I believe
there will be a sole survivor as has happened in the past. I could
be proven wrong and people could flock to the OLD game - now that
indeed - would be funny. The old game is a place for unfinished
business in my mind. Personally, I say - conclude it.
As Always - Your Friend,
- Kat
OMGN News: Starship Traders Poll Results
From: http://archive.omgn.com/news.php?Item_ID=166&Offset=70&Order=asc&Datestamp=1044086400
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Starship Traders Poll Results
By: Charles Rector | Other | 9:03am, February 17, 2003
The following was sent by starshiptraders@yahoogroups.com :
Date: 16 Feb 2003 17:28:28 -0000
Subject: [starshiptraders] Poll results for starshiptraders
The following starshiptraders poll is now closed. Here are the
final results:
POLL QUESTION: What do you think should be worked on
next? This is for those who don't want
to just write to the forum.
CHOICES AND RESULTS
- Make an HTML manual for the game., 2 votes, 13.33%
- Update the in game manual accessible through the X command, 3 votes,
20.00%
- Add the manual to the Graphical Client., 0 votes, 0.00%
- Make more Kat Reports., 0 votes, 0.00%
- Make easier to use Kat Tactician Manual., 1 votes, 6.67%
- Add more features to the game. (Pester Ray Kat!), 8 votes, 53.33%
- Get someone to make a client for Tablet PCs., 0 votes, 0.00%
- Get someone to make a client for PDAs., 0 votes, 0.00%
- Get someone to make a client for my cellphone., 0 votes, 0.00%
- Fix bugs in the client or make client more efficient so I can play
better with my Pentium 200., 1 votes, 6.67%
INDIVIDUAL VOTES
- Make an HTML manual for the game.
- crector@yahoo.com
- micio2@micio2.cjb.net
- Update the in game manual accessible through the X command
- asev@bigfoot.com
- nhbrr@yahoo.com
- bestark@yahoo.ca
- Add the manual to the Graphical Client.
- Make more Kat Reports.
- Make easier to use Kat Tactician Manual.
- stan.ingram@ev1.net
- Add more features to the game. (Pester Ray Kat!)
- crector@yahoo.com
- maverick@dakota.net
- crackplaza@yahoo.com
- pmlplayer@yahoo.com
- ff4ever_87@yahoo.com
- caratacus43@yahoo.com
- hairiestincarnationofinsanityever@hotmail.com
- nhbrr@yahoo.com
- Get someone to make a client for Tablet PCs.
- Get someone to make a client for PDAs.
- Get someone to make a client for my cellphone.
- Fix bugs in the client or make client more efficient so I can play
better with my Pentium 200.
- micio2@micio2.cjb.net
News
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Starship Traders Poll Results
By: Charles Rector | Other | 9:03am, February 17, 2003
The following was sent by starshiptraders@yahoogroups.com :
Date: 16 Feb 2003 17:28:28 -0000
Subject: [starshiptraders] Poll results for starshiptraders
The following starshiptraders poll is now closed. Here are the
final results:
POLL QUESTION: What do you think should be worked on
next? This is for those who don't want
to just write to the forum.
CHOICES AND RESULTS
- Make an HTML manual for the game., 2 votes, 13.33%
- Update the in game manual accessible through the X command, 3 votes,
20.00%
- Add the manual to the Graphical Client., 0 votes, 0.00%
- Make more Kat Reports., 0 votes, 0.00%
- Make easier to use Kat Tactician Manual., 1 votes, 6.67%
- Add more features to the game. (Pester Ray Kat!), 8 votes, 53.33%
- Get someone to make a client for Tablet PCs., 0 votes, 0.00%
- Get someone to make a client for PDAs., 0 votes, 0.00%
- Get someone to make a client for my cellphone., 0 votes, 0.00%
- Fix bugs in the client or make client more efficient so I can play
better with my Pentium 200., 1 votes, 6.67%
INDIVIDUAL VOTES
- Make an HTML manual for the game.
- crector@yahoo.com
- micio2@micio2.cjb.net
- Update the in game manual accessible through the X command
- asev@bigfoot.com
- nhbrr@yahoo.com
- bestark@yahoo.ca
- Add the manual to the Graphical Client.
- Make more Kat Reports.
- Make easier to use Kat Tactician Manual.
- stan.ingram@ev1.net
- Add more features to the game. (Pester Ray Kat!)
- crector@yahoo.com
- maverick@dakota.net
- crackplaza@yahoo.com
- pmlplayer@yahoo.com
- ff4ever_87@yahoo.com
- caratacus43@yahoo.com
- hairiestincarnationofinsanityever@hotmail.com
- nhbrr@yahoo.com
- Get someone to make a client for Tablet PCs.
- Get someone to make a client for PDAs.
- Get someone to make a client for my cellphone.
- Fix bugs in the client or make client more efficient so I can play
better with my Pentium 200.
- micio2@micio2.cjb.net
ENCYCLO Online Encyclopedia Entry for Starship Traders
From: http://www.encyclo.co.uk/define/Starship%20traders
Look up: Starship traders
Starship Traders
[RPG] Starship Traders (SST) is a free text based massively multiplayer online roleplaying game in the vein of the classic Star Trader style of games. SST was created in 1999 by Ray Yeargin. ==Starship Traders development history== The inception of Starship Traders can be traced back as far ...
Found op http://en.wikipedia.org/wiki/Starship_Traders_(RPG)
Look up: Starship traders
Starship Traders
[RPG] Starship Traders (SST) is a free text based massively multiplayer online roleplaying game in the vein of the classic Star Trader style of games. SST was created in 1999 by Ray Yeargin. ==Starship Traders development history== The inception of Starship Traders can be traced back as far ...
Found op http://en.wikipedia.org/wiki/Starship_Traders_(RPG)
Starship Traders Game 000 Teams October 1999
From: http://web.archive.org/web/19991013083208/http://starshiptraders.com/players
StarshipTraders.com 0.96n
(There are 4 players online @ 04:38 KST)
Game000 Teams
Fat Dogs Running [FDR] (2 vacancies)
Homicidal maniacs [HMC] (3 vacancies)
Lords_of_Chaos [LOC] (4 vacancies)
Lords of the Stars [LDS] (9 vacancies)
Jonas The Immortal One [JTI] (10 vacancies)
Joeys team [JJJ] (11 vacancies)
BigDogs Inc [BDI] (10 vacancies)
Steel Pirates [STP] (8 vacancies)
The Tyrannicida [TTT] (10 vacancies)
Jedi Council [JDI] (11 vacancies)
The New German Army [NGA] (11 vacancies)
Men of the moon [MEN] (10 vacancies)
Drone Happy [DHP] (9 vacancies)
coolteam [CLT] (11 vacancies)
Sith Lord Resurgence [SLR] (10 vacancies)
Galactic Unity Nation [GUN] (11 vacancies)
Enter a player name or
a game number below
StarshipTraders.com 0.96n
(There are 4 players online @ 04:38 KST)
Game000 Teams
Fat Dogs Running [FDR] (2 vacancies)
Homicidal maniacs [HMC] (3 vacancies)
Lords_of_Chaos [LOC] (4 vacancies)
Lords of the Stars [LDS] (9 vacancies)
Jonas The Immortal One [JTI] (10 vacancies)
Joeys team [JJJ] (11 vacancies)
BigDogs Inc [BDI] (10 vacancies)
Steel Pirates [STP] (8 vacancies)
The Tyrannicida [TTT] (10 vacancies)
Jedi Council [JDI] (11 vacancies)
The New German Army [NGA] (11 vacancies)
Men of the moon [MEN] (10 vacancies)
Drone Happy [DHP] (9 vacancies)
coolteam [CLT] (11 vacancies)
Sith Lord Resurgence [SLR] (10 vacancies)
Galactic Unity Nation [GUN] (11 vacancies)
Enter a player name or
a game number below
Internet Archive: Starship Traders Front Page October 1999
From: http://web.archive.org/web/19991001173758/http://starshiptraders.com
StarshipTraders.com 0.96k
(There are 7 players online @ 13:42 KST)
If you are a new player please read the introduction below, then fill out
the name and password boxes, select [New Player], and click [Enter].
Please enter your name or pseudonym:
Please enter your password:
Established Player New Player (create a new account)
Team & Player Pages (no login needed)
New Player Information
Bookmark this page. It's the Starship Traders login page.
Do not use your [Back], [Forward] or other navigation
buttons inside the game. Also, do not use multiple windows.
(When you're logged in, only the current page has valid links.)
The game is easier to play if you use large fonts.
If you are idle for 10 minutes you'll be logged out.
The Pyramid Scheme
We run several games simultaneously here in an on-going,
ladder-style tournament. All players start at the entry level.
Players who finish a game in the top 20% or so move up a level.
There will be several entry level games, fewer games at each
succeeding level, and a single game at the top of the pyramid.
How I became a Starship Trader...
It was December 2399, The 31st to be exact. The crew and I
were counting down the last seconds of the year... "3...2...1...HAP"
Then, all of a sudden, I had this odd feeling. Kinda' like
being torn out of reality by the funny bone. Once I realized
that something had actually happened I started getting reports
in from all over the bridge. "Captain, we've lost communications!"
"Sir, our scanners are down!"
"TSR coordinate system has gone completely haywire, it's over-
loading! SHUT IT DOWN! Get a fire control team up here, FAST!"
The most disturbing news came in from Owen, the first officer.
"Captain, we've lost geo-sync around Io. The entire fleet is
gone! HECK, the entire MOON is missing, and Jupiter, Sol, and the
rest of the system with it!" Very confused, I looked out my view
screen. It was true, somehow... We were alone in the stars...
(If you are new click the New Player radio button and create
an account. The scenario continues two pages from here.)
StarshipTraders.com 0.96k
(There are 7 players online @ 13:42 KST)
If you are a new player please read the introduction below, then fill out
the name and password boxes, select [New Player], and click [Enter].
Please enter your name or pseudonym:
Please enter your password:
Established Player New Player (create a new account)
Team & Player Pages (no login needed)
New Player Information
Bookmark this page. It's the Starship Traders login page.
Do not use your [Back], [Forward] or other navigation
buttons inside the game. Also, do not use multiple windows.
(When you're logged in, only the current page has valid links.)
The game is easier to play if you use large fonts.
If you are idle for 10 minutes you'll be logged out.
The Pyramid Scheme
We run several games simultaneously here in an on-going,
ladder-style tournament. All players start at the entry level.
Players who finish a game in the top 20% or so move up a level.
There will be several entry level games, fewer games at each
succeeding level, and a single game at the top of the pyramid.
How I became a Starship Trader...
It was December 2399, The 31st to be exact. The crew and I
were counting down the last seconds of the year... "3...2...1...HAP"
Then, all of a sudden, I had this odd feeling. Kinda' like
being torn out of reality by the funny bone. Once I realized
that something had actually happened I started getting reports
in from all over the bridge. "Captain, we've lost communications!"
"Sir, our scanners are down!"
"TSR coordinate system has gone completely haywire, it's over-
loading! SHUT IT DOWN! Get a fire control team up here, FAST!"
The most disturbing news came in from Owen, the first officer.
"Captain, we've lost geo-sync around Io. The entire fleet is
gone! HECK, the entire MOON is missing, and Jupiter, Sol, and the
rest of the system with it!" Very confused, I looked out my view
screen. It was true, somehow... We were alone in the stars...
(If you are new click the New Player radio button and create
an account. The scenario continues two pages from here.)
Tuesday, September 24, 2013
OMGN Games Directory Listing for Starship Traders: The Last Resort
From: http://archive.omgn.com/gamesdirectory.php?Item_ID=882
Game
Save GamePrint GameEmail Game
Starship Traders: The Last Resort
Developer Not Listed
Genre Strategy
Platform Computer
Interface Browser
Style Time Based
Pricing Free
Status Gold
ESRB Not Rated
System Requirements View
Space trading strategy game.
Our Recent Review:
None
Your Ratings:
None
Added To Directory 9:44pm, September 11, 2005
Updated 9:44pm, September 11, 2005
OMGN: System Requirements
Requirements for Starship Traders: The Last Resort:
minimal.
Close Window
Game
Save GamePrint GameEmail Game
Starship Traders: The Last Resort
Developer Not Listed
Genre Strategy
Platform Computer
Interface Browser
Style Time Based
Pricing Free
Status Gold
ESRB Not Rated
System Requirements View
Space trading strategy game.
Our Recent Review:
None
Your Ratings:
None
Added To Directory 9:44pm, September 11, 2005
Updated 9:44pm, September 11, 2005
OMGN: System Requirements
Requirements for Starship Traders: The Last Resort:
minimal.
Close Window
OMGN Games Directory Listing for Starship Traders
From: http://archive.omgn.com/gamesdirectory.php?Item_ID=1442
Game
Save GamePrint GameEmail Game
Starship Traders
Developer Not Given
Genre Strategy
Platform Computer
Interface Browser
Style Tick Based
Pricing Free
Status Gold
ESRB Not Rated
System Requirements View
Classic space trading strategy game that originally began as a BBS game over a decade ago.
Our Recent Review:
None
Your Ratings:
None
Added To Directory 9:32pm, August 3, 2008
Updated 9:32pm, August 3, 2008
OMGN: System Requirements
Requirements for Starship Traders:
Minimal
Close Window
Game
Save GamePrint GameEmail Game
Starship Traders
Developer Not Given
Genre Strategy
Platform Computer
Interface Browser
Style Tick Based
Pricing Free
Status Gold
ESRB Not Rated
System Requirements View
Classic space trading strategy game that originally began as a BBS game over a decade ago.
Our Recent Review:
None
Your Ratings:
None
Added To Directory 9:32pm, August 3, 2008
Updated 9:32pm, August 3, 2008
OMGN: System Requirements
Requirements for Starship Traders:
Minimal
Close Window
OMGN News: Starship Traders Blog Started
From: http://archive.omgn.com/news.php?Item_ID=2658&Offset=0&Order=desc&Game=882
News
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Starship Traders Blog Started
By: Charles Rector | Game News | Game Data | 8:32pm, September 14, 2005
So I have started up a blog at http://sstworld.blogspot.com/ mainly to
put up game history and documentation. A lot of this is already
available in the Files section here, but making it possible to read in
a web browser should get it better exposure.
Not much up yet, but feel free to visit or direct newer players there.
News
Comment On This News (0)Save NewsPrint NewsEmail News
Starship Traders Blog Started
By: Charles Rector | Game News | Game Data | 8:32pm, September 14, 2005
So I have started up a blog at http://sstworld.blogspot.com/ mainly to
put up game history and documentation. A lot of this is already
available in the Files section here, but making it possible to read in
a web browser should get it better exposure.
Not much up yet, but feel free to visit or direct newer players there.
Tsarwars Listing at Multiplayer Dot Com
From: http://web.archive.org/web/19980127173213/http://www.multiplayer.com/strategywar.html
Tsarwars Tsarwars is a multiplayer strategy game played over the Internet using a web browser or a telnet client. As a new player you will be issued a flagship, some cash, and a few fighter craft with which to get started. After you name your flagship, you will move out into the first galaxy of the very large artificial universe. The universe is divided into galaxies of varying shapes and sizes, which, in turn, are divided into sectors. Each sector can contain objects such as planets, ports (interstellar trading posts), black holes, warps (connections to other sectors), and the occasional navigable wormhole. Sectors may also contain other players' flagships, deployed fighters, and military installations called starbases. |
Monday, September 23, 2013
Starship Traders's Domain is For Sale
From: http://www.starshiptraders.com :
Domain for sale
StarShipTraders.com is now available for sale. Hurry and make an offer:
175
Current minimum bid in USD
Bid on this awesome PR2 domain name with whois history from 1999
Other domains you might like:
Loungeinterior.com
Zoocs.com
TeakDeal.com
MyAbsProgram.com
Looking for more awesome domain names? Connect with us on:
www.brightmedia.
Domain for sale
StarShipTraders.com is now available for sale. Hurry and make an offer:
175
Current minimum bid in USD
Bid on this awesome PR2 domain name with whois history from 1999
Other domains you might like:
Loungeinterior.com
Zoocs.com
TeakDeal.com
MyAbsProgram.com
Looking for more awesome domain names? Connect with us on:
www.brightmedia.
SST Creator Ray Yeargin's List of SST Links
From: http://web.archive.org/web/20020603235044/http://librenix.com/?inode=1364
Starship Traders Links, Files, and Web Sites
a
p
p
s
Starship Traders is an Internet-based, multiplayer, strategy game with a long history. This page represents a first attempt to bring together all of the major SST game links in a central page. Many related links, such as telnet ports, player pages, and team information are linked from the pages that follow.
Katrina Kirellii's version of graphical client for Windows is here in .zip form with source.
The Linux-based server can be downloaded from here in binary form and the old binary for my original Linux graphical client can be downloaded from here -- but Katrina's version of the client, above, will also compile under Linux.
The SST games on the net:
Continuum of Chaos and the Tournament Games
Play the above games using a telnet client
Terminus Point
Cosmic Cargo Cult
Websites devoted to Starship Traders and SST-related pages are :
SST Vault
SST Online
SST Fan Page
Un-official SST Website
Leaders of War
Venom's SST Site
SST Planet
SST Mailing List and Archives
SST Reviews and descriptions. Rate/Review the games!
mpogd.com: SST Review (Vote), Top 100
multiplayer.com: SST Review (Vote), Top 10
posted by Ray, March 31, 2002 (score:8)
(Updated: April 8, 2002)
[mail this link] (inode #1364)
Starship Traders Links, Files, and Web Sites
Kirellii Enterprises Cafe Press Store
From: http://www.cafepress.com/kirellii Yes, this store is still operational even if Katrina Kirellii herself and all of her SST work appear to have vanished from the Internet.
Kirellii Enterprises
Categories:
This is a store dedicated to providing products to Starshiptraders (SST) players using images captured by the SST Graphical Client. Hopefully, such kewl items will generate a larger player base and enhance the game. As a Katrina Kirellii site, the same undying dedication to a quality product applies. Remember and use responsibly.
-
- $19.99
- $24.99
- $19.99
- $22.99
- $24.99
- $18.99
-
- $25.99
- $21.99
- $18.99
-
- $37.99
- $42.99
-
- $14.99
-
- $14.99
-
- $14.99
- $19.99
-
- $12.99
- $14.99
- $15.99
-
- $6.50
- $17.99
- $12.99
- $20.99
-
- $12.99
- $10.49
Katrina Kirellii SST Graphical Console (Live Web Version)
From: http://librenix.com/?inode=1443 |
Katrina Kirellii SST Graphical Console
Up
vote
Down
(*The Very Latest Developer Version and Chat can be found in the Yahoo Group:"starshiptraders".*)
Current Stable Version (Fully Tested):
Download the Windows and Linux versions at: Kirellii Enterprises Webpage.
(This page actually will point to a mirror at tfn.net to speed downloads for the zip and tar gzip files.)
View the Current Manual.
Greetings Captains:
As you may already know, the Starshiptraders Universe is a dangerous place and you need every edge you can get. As you may also know, I just love helping those in need.
The Starshiptraders multiplayer strategy game has been under continual development and improvement. SST2 has a 3D interface and includes an graphical client program. This graphical client has advantages not found in the webmode (www.starshiptraders.com) or in the telnet mode. (The very latest is loaded to the Yahoo "starshiptraders" group to be aged (bugs/advanced features worked out). Some of the features in the Yahoo group client version may at times be removed as being too revealing, powerful, and perhaps confusing before being made available in the link below. In any case, the web and telnet modes are kept in complete synch with the game server features inherently as they are part of the server. These newest features are always also available through keyboard input on the client.) In short, the SST2 console is considerably faster than its WWW predecessor and integrates a graphical display and point-and-click mouse controls with a complete keyboard interface. The Linux version of the console is even faster than the Windows version when no graphic acceleration card is used.
How the Windows client works:
The Windows 32 bit client works on Windows 95 98 ME NT 2000 and XP using the Cygwin Interface, Glut, and OpenGL libraries shipped with the Operating systems. Internet access is required to play. For the curious, the included sourcecode should prove insightful.
How to Play:
To participate in the game using the windows console you must download the Kirellii.zip file and run Setup.exe as described below. When you run Kirellii.exe, you should connect to the SST2 server automatically and you will be prompted to log in. If you want to see the webmode or telnet mode, go to www.starshiptraders.com to avoid the graphical diversion. As this is a strategy game primarily, you can play fully in client, web, or telnet mode equally.
Aside:
The client IMHO only assists you and provides insight. You can play in all three modes from any computer that has telnet, a browser, or the client installed. You can play using different versions of the client, although I wouldn't have 2 versions on the same machine as it may cause conflicts with itself. No matter the mode you can use the same Usercode and Password and can play up to 16 ships through 16 Usercodes (16 total) currently. There is a timelimit on the amount of play, but it is generous and recycles. In addition, fuel is saved from game session to game session up to a maximum usually set in the game settings. I usually play once a week on the weekend and only drop in to chat otherwise. To be fair, the game manual is included in the server and most easily accessed through web mode. However, the Kat Hints, Katrina Kirellii's Guide to Universal Domination (The Manifesto), and graphical console make things more intuitive and you can start right away. If you want to use the HTML version of the manual it is included in the installed directory as well as on my homepage. The one thing I would recommend is that you don't take your efforts too seriously as you will start in the newbie game (Game 000). Other games become available through the communications menu later. Some veterans you will find - like me - will hang out with the newbies and play to recruit or have an edge. I usually only play in the newbie game as I enjoy molding new players and they are the most inspiring about new game enhancements from the client perspective. While you are a newbie and if you are using the console, fly around with the arrow and page up/page down keys (return to the starting view by hitting insert). Beware the Home and End keys as they relog you in and log you out respectively. If your machine is slow or you get too distracted by the graphics, you can toggle them on and off with the F5 thru F9 keys. The F10 thru F12 resize the screen. The F4 toggles the hints. The latest usage of keys is displayed when you hover the mouse over the keyboard map entry in the menu (toward the top left of the screen). Don't be afraid to experiment. If you get into too much trouble, the ESC key on the latest version (V3 from the Yahoo Group) will reset all the screen parameters. If you do get in the mood to experiment a lot, you might want to save your work in your Word Processing, Email, or other Office Automation Applications. I find late night Entertainment / Dating Shows or Music on my favorite CD to be a comforting companion as I hunt down... Wait a sec - back to the task at hand.
Screenshot:
[Here is a screenshot of a sector. This screenshot is with the window at 1024x768. For a less cluttered appearance you can click resize -- while playing -- to expand (or shrink) the window.] This screenshot was from an older version, to see the latest you will have to install the game.
Bugs and Issues:
This is a the graphical client available for Windows. It currently has no identified bugs even though some people can't seem to run it due most likely to obscure Windows features. Some Kirellii features have been added for my playing style and I have included Kat hints which can be turned off with the F4 key.
Other than that, the only issue(s) is(are):
The frame rate is slower than the Linux client due to the lack of a static compile. However, it's quite fast and playable -- still much faster than web mode. I get over 20 FPS on a Celeron 500. With version 3, graphical acceleration speeds the Windows version beyond 30 FPS. At times it seems to go faster than 72 and at that point FPS is really not a good measure of performance. I plan on adding more graphics to slow down the Windows version to around 50 FPS which is my target speed.
Linux Setup Instructions:
After you download, you will need to "gzip -d sst.tar.gz" from the command prompt. Then you will need to "tar -xpvf sst.tar". Then you will need to "chmod +rwx sst". Then you can run the binary "sst" by typing "./sst" without the quotes of course. I am building an RPM file and will have it out as soon as I figure out my Linux RPM program.
Windows Setup Instructions:
When you unzip, run the Setup.exe in that directory and the setup process will install to the C:\Program Files\Kirellii directory. Allow it to overwrite older files in that directory (ONLY) to stay in synch with latest features. Inside that directory is a shortcut you can send to your Desktop or place on your taskbar.
Questions or Comments:
If you have any questions or comments, join the Yahoo Group, send me mail through the game (Send to: Katrina Kirellii) or talk to me on the radio. I just love the radio - even though it seems slow due to my poor quality radio operators. I have been working on this personally and they seem to get the message and have increased efficiency by over 62%. Some captains have reported 220% increases in speed and greater, but they must have newer equipment and better trained operators than yours truly. I plan on speeding up the message entry into the communications deck next as my written words are very important also.
Most importantly - have fun.
Good Hunting Captain!
Your Friend,
Katrina Kirellii
Katrina's Webpage
If you want to help me out you can:
Test the latest Yahoo version and provide feedback in the Yahoo Group.
Assist newbies in Game 000 by politely answering their questions on the radio and/or recruit them as they become vets.
Buy something from my store to fund my ongoing programming expenses at: Kirellii Enterprises Cafe Press Store.
Katrina Kirellii's SST Console (Internet Archive Version)
From: http://web.archive.org/web/20020607181350/http://www.librenix.com/?inode=1443
Katrina Kirelliis SST Console
a
p
p
s
(*The Very Latest Developer Version and Chat can be found in the Yahoo Group: "starshiptraders".*)
Current Stable Version (Fully Tested):
Download Kirellii.zip by right clicking on the name and choosing the 'save as...' option.
Greetings Captains:
As you may already know, the Universe is a dangerous place and you need every edge you can get. As you may also know, I just love helping those in need.
The Starship Traders multiplayer strategy game has been under continual development and improvement. SST2 has a 3D interface and includes an graphical client program. This graphical client has advantages not found in the webmode (www.starshiptraders.com) or in the telnet mode. The latest "Quality-Approved" version of the console is compiled to run under Windows and can be found in the link below. (The very latest is loaded to the Yahoo "starshiptraders" group to be aged. Some of the features in the Yahoo group client version may at times be removed as being too revealing or powerful before being made available in the link below. In either case, the web and telnet modes are kept in complete synch with the game server features inherently. These newest features are always also available through keyboard input on the client.) In short, the SST2 console is considerably faster than its WWW predecessor and integrates a graphical display and point-and-click mouse controls with a complete keyboard interface. The Linux version of the console is even faster than the Windows version.
How it works:
The Windows 32 bit client works on Windows 95 98 ME NT 2000 and XP using the Cygwin Interface, Glut, and OpenGL libraries shipped with the Operating systems. Internet access is required to play. For the curious, the included sourcecode should prove insightful.
How to Play:
To participate in the game using the console you must download the Kirellii.zip file and run Setup.exe as described below. When you run Kirellii.exe, you should connect to the SST2 server automatically and you will be prompted to log in. If you want to see the webmode or telnet mode, go to www.starshiptraders.com and avoid the graphical diversion. As this is a strategy game primarily, you can play fully in client, web, or telnet mode equally.
Aside:
The client IMHO only assists you and provides insight. You can play in all three modes from any computer that has telnet, a browser, or the client installed. You can play using different versions of the client, although I wouldn't have 2 versions on the same machine as it may cause conflicts with itself. No matter the mode you can use the same Usercode and Password and can play up to 16 ships through 16 Usercodes (16 total) currently. There is a timelimit on the amount of play, but it is generous and recycles. In addition, fuel is saved from game session to game session up to a maximum usually set in the game settings. I usually play once a week on the weekend and only drop in to chat otherwise. To be fair, the game manual is included in the server and most easily accessed through web mode. However, the Kat Hints, Katrina Kirellii's Guide to Universal Domination (The Manifesto), and graphical console make things more intuitive and you can start right away. The one thing I would recommend is that you don't take your efforts too seriously as you will start in the newbie game. Other games become available through the communications menu later. Some veterans you will find - like me - will hang out with the newbies and play to recruit or have an edge. I usually only play in the newbie game as I enjoy molding new players and they are the most inspiring about new game enhancements from the client perspective. While you are a newbie and if you are using the console, fly around with the arrow and page up/page down keys (return to the starting view by hitting insert). Beware the Home and End keys as they relog you in and log you out respectively. If your machine is slow or you get too distracted by the graphics, you can toggle them on and off with the F4 thru F9 keys. The F10 thru F12 resize the screen. The F4 toggles the hints. Don't be afraid to experiment. If you do get in the mood to experiment a lot, you might want to save your work in your Word Processing, Email, or other Office Automation Applications. I find late night Entertainment / Dating Shows or Music on my favorite CD to be a comforting companion as I hunt down... Wait a sec - back to the task at hand.
Screenshot:
[Here is a screenshot of a sector with a starbase, a planet, a tradingpost, some sector debris, a few fighters, a wormhole, and, if you look closely, a couple of small starships in the lower left quadrant intermixed with the text. This screenshot is with the window at 640x480. For a less cluttered appearance you can click resize -- while playing -- to expand (or shrink) the window.] This screenshot was from an older version, to see the latest you will have to install the game.
Bugs and Issues:
This is a the graphical client available for Windows. It currently has no identified bugs even though some people can't seem to run it due most likely to obscure Windows features. Some Kirellii features have been added for my playing style and I have included Kat hints which can be turned off with the F4 key.
Other than that, the only issue(s) is(are):
The frame rate is slower than the Linux client due to the lack of a static compile. However, it's quite fast and playable -- still much faster than web mode. I get over 20 FPS on a Celeron 500.
Download
Download:Kirellii.zip by right clicking on the name link and choosing the 'save as...' option. The download is about 700K. Expanded, it still fits on a 1.4M floppy.
Setup Instructions:
When you unzip, run the Setup.exe in that directory and the setup process will install to the C:\Program Files\Kirellii directory. Allow it to overwrite older files in that directory (ONLY) to stay in synch with latest features. Inside that directory is a shortcut you can send to your Desktop or place on your taskbar.
Questions or Comments:
If you have any questions or comments, join the Yahoo Group, send me mail through the game (Send to: Katrina Kirellii) or talk to me on the radio. I just love the radio - even though it seems slow due to my poor quality radio operators. I have been working on this personally and they seem to get the message and have increased efficiency by over 62%. Some captains have reported 220% increases in speed and greater, but they must have newer equipment and better trained operators than yours truly. I plan on speeding up the message entry into the communications deck next as my written words are very important also.
Most importantly - have fun.
Good Hunting Captain!
Your Friend,
Katrina Kirellii
posted by Katrina Kirellii, November 6, 2001 (score:8)
(Updated: March 26, 2002)
[mail this link] (inode #1443)
Katrina Kirelliis SST Console
a
p
p
s
(*The Very Latest Developer Version and Chat can be found in the Yahoo Group: "starshiptraders".*)
Current Stable Version (Fully Tested):
Download Kirellii.zip by right clicking on the name and choosing the 'save as...' option.
Greetings Captains:
As you may already know, the Universe is a dangerous place and you need every edge you can get. As you may also know, I just love helping those in need.
The Starship Traders multiplayer strategy game has been under continual development and improvement. SST2 has a 3D interface and includes an graphical client program. This graphical client has advantages not found in the webmode (www.starshiptraders.com) or in the telnet mode. The latest "Quality-Approved" version of the console is compiled to run under Windows and can be found in the link below. (The very latest is loaded to the Yahoo "starshiptraders" group to be aged. Some of the features in the Yahoo group client version may at times be removed as being too revealing or powerful before being made available in the link below. In either case, the web and telnet modes are kept in complete synch with the game server features inherently. These newest features are always also available through keyboard input on the client.) In short, the SST2 console is considerably faster than its WWW predecessor and integrates a graphical display and point-and-click mouse controls with a complete keyboard interface. The Linux version of the console is even faster than the Windows version.
How it works:
The Windows 32 bit client works on Windows 95 98 ME NT 2000 and XP using the Cygwin Interface, Glut, and OpenGL libraries shipped with the Operating systems. Internet access is required to play. For the curious, the included sourcecode should prove insightful.
How to Play:
To participate in the game using the console you must download the Kirellii.zip file and run Setup.exe as described below. When you run Kirellii.exe, you should connect to the SST2 server automatically and you will be prompted to log in. If you want to see the webmode or telnet mode, go to www.starshiptraders.com and avoid the graphical diversion. As this is a strategy game primarily, you can play fully in client, web, or telnet mode equally.
Aside:
The client IMHO only assists you and provides insight. You can play in all three modes from any computer that has telnet, a browser, or the client installed. You can play using different versions of the client, although I wouldn't have 2 versions on the same machine as it may cause conflicts with itself. No matter the mode you can use the same Usercode and Password and can play up to 16 ships through 16 Usercodes (16 total) currently. There is a timelimit on the amount of play, but it is generous and recycles. In addition, fuel is saved from game session to game session up to a maximum usually set in the game settings. I usually play once a week on the weekend and only drop in to chat otherwise. To be fair, the game manual is included in the server and most easily accessed through web mode. However, the Kat Hints, Katrina Kirellii's Guide to Universal Domination (The Manifesto), and graphical console make things more intuitive and you can start right away. The one thing I would recommend is that you don't take your efforts too seriously as you will start in the newbie game. Other games become available through the communications menu later. Some veterans you will find - like me - will hang out with the newbies and play to recruit or have an edge. I usually only play in the newbie game as I enjoy molding new players and they are the most inspiring about new game enhancements from the client perspective. While you are a newbie and if you are using the console, fly around with the arrow and page up/page down keys (return to the starting view by hitting insert). Beware the Home and End keys as they relog you in and log you out respectively. If your machine is slow or you get too distracted by the graphics, you can toggle them on and off with the F4 thru F9 keys. The F10 thru F12 resize the screen. The F4 toggles the hints. Don't be afraid to experiment. If you do get in the mood to experiment a lot, you might want to save your work in your Word Processing, Email, or other Office Automation Applications. I find late night Entertainment / Dating Shows or Music on my favorite CD to be a comforting companion as I hunt down... Wait a sec - back to the task at hand.
Screenshot:
[Here is a screenshot of a sector with a starbase, a planet, a tradingpost, some sector debris, a few fighters, a wormhole, and, if you look closely, a couple of small starships in the lower left quadrant intermixed with the text. This screenshot is with the window at 640x480. For a less cluttered appearance you can click resize -- while playing -- to expand (or shrink) the window.] This screenshot was from an older version, to see the latest you will have to install the game.
Bugs and Issues:
This is a the graphical client available for Windows. It currently has no identified bugs even though some people can't seem to run it due most likely to obscure Windows features. Some Kirellii features have been added for my playing style and I have included Kat hints which can be turned off with the F4 key.
Other than that, the only issue(s) is(are):
The frame rate is slower than the Linux client due to the lack of a static compile. However, it's quite fast and playable -- still much faster than web mode. I get over 20 FPS on a Celeron 500.
Download
Download:Kirellii.zip by right clicking on the name link and choosing the 'save as...' option. The download is about 700K. Expanded, it still fits on a 1.4M floppy.
Setup Instructions:
When you unzip, run the Setup.exe in that directory and the setup process will install to the C:\Program Files\Kirellii directory. Allow it to overwrite older files in that directory (ONLY) to stay in synch with latest features. Inside that directory is a shortcut you can send to your Desktop or place on your taskbar.
Questions or Comments:
If you have any questions or comments, join the Yahoo Group, send me mail through the game (Send to: Katrina Kirellii) or talk to me on the radio. I just love the radio - even though it seems slow due to my poor quality radio operators. I have been working on this personally and they seem to get the message and have increased efficiency by over 62%. Some captains have reported 220% increases in speed and greater, but they must have newer equipment and better trained operators than yours truly. I plan on speeding up the message entry into the communications deck next as my written words are very important also.
Most importantly - have fun.
Good Hunting Captain!
Your Friend,
Katrina Kirellii
posted by Katrina Kirellii, November 6, 2001 (score:8)
(Updated: March 26, 2002)
[mail this link] (inode #1443)
Internet Archive: Classic MPOGD News Post: Starship Traders Open-Source Download Available
From: http://web.archive.org/web/20020623045129/http://mpogd.com/news/?ID=316
June 15, 2002
Starship Traders Open-Source Download Available
From the Katrina Kirelliis SST Console page :
Katrina Kirelliis SST Console
(*The Very Latest Developer Version and Chat can be found in the Yahoo Group: "starshiptraders".*)
Current Stable Version (Fully Tested):
Download Kirellii.zip by right clicking on the name and choosing the 'save as...' option.
Greetings Captains:
As you may already know, the Universe is a dangerous place and you need every edge you can get. As you may also know, I just love helping those in need.
The Starship Traders multiplayer strategy game has been under continual development and improvement. SST2 has a 3D interface and includes an graphical client program. This graphical client has advantages not found in the webmode (www.starshiptraders.com) or in the telnet mode. The latest "Quality-Approved" version of the console is compiled to run under Windows and can be found in the link below. (The very latest is loaded to the Yahoo "starshiptraders" group to be aged. Some of the features in the Yahoo group client version may at times be removed as being too revealing or powerful before being made available in the link below. In either case, the web and telnet modes are kept in complete synch with the game server features inherently. These newest features are always also available through keyboard input on the client.) In short, the SST2 console is considerably faster than its WWW predecessor and integrates a graphical display and point-and-click mouse controls with a complete keyboard interface. The Linux version of the console is even faster than the Windows version.
How it works:
The Windows 32 bit client works on Windows 95 98 ME NT 2000 and XP using the Cygwin Interface, Glut, and OpenGL libraries shipped with the Operating systems. Internet access is required to play. For the curious, the included sourcecode should prove insightful.
How to Play:
To participate in the game using the console you must download the Kirellii.zip file and run Setup.exe as described below. When you run Kirellii.exe, you should connect to the SST2 server automatically and you will be prompted to log in. If you want to see the webmode or telnet mode, go to www.starshiptraders.com and avoid the graphical diversion. As this is a strategy game primarily, you can play fully in client, web, or telnet mode equally.
Aside:
The client IMHO only assists you and provides insight. You can play in all three modes from any computer that has telnet, a browser, or the client installed. You can play using different versions of the client, although I wouldn't have 2 versions on the same machine as it may cause conflicts with itself. No matter the mode you can use the same Usercode and Password and can play up to 16 ships through 16 Usercodes (16 total) currently. There is a timelimit on the amount of play, but it is generous and recycles. In addition, fuel is saved from game session to game session up to a maximum usually set in the game settings. I usually play once a week on the weekend and only drop in to chat otherwise. To be fair, the game manual is included in the server and most easily accessed through web mode. However, the Kat Hints, Katrina Kirellii's Guide to Universal Domination (The Manifesto), and graphical console make things more intuitive and you can start right away. The one thing I would recommend is that you don't take your efforts too seriously as you will start in the newbie game. Other games become available through the communications menu later. Some veterans you will find - like me - will hang out with the newbies and play to recruit or have an edge. I usually only play in the newbie game as I enjoy molding new players and they are the most inspiring about new game enhancements from the client perspective. While you are a newbie and if you are using the console, fly around with the arrow and page up/page down keys (return to the starting view by hitting insert). Beware the Home and End keys as they relog you in and log you out respectively. If your machine is slow or you get too distracted by the graphics, you can toggle them on and off with the F4 thru F9 keys. The F10 thru F12 resize the screen. The F4 toggles the hints. Don't be afraid to experiment. If you do get in the mood to experiment a lot, you might want to save your work in your Word Processing, Email, or other Office Automation Applications. I find late night Entertainment / Dating Shows or Music on my favorite CD to be a comforting companion as I hunt down... Wait a sec - back to the task at hand.
Screenshot:
[Here is a screenshot of a sector with a starbase, a planet, a tradingpost, some sector debris, a few fighters, a wormhole, and, if you look closely, a couple of small starships in the lower left quadrant intermixed with the text. This screenshot is with the window at 640x480. For a less cluttered appearance you can click resize -- while playing -- to expand (or shrink) the window.] This screenshot was from an older version, to see the latest you will have to install the game.
Bugs and Issues:
This is a the graphical client available for Windows. It currently has no identified bugs even though some people can't seem to run it due most likely to obscure Windows features. Some Kirellii features have been added for my playing style and I have included Kat hints which can be turned off with the F4 key.
Other than that, the only issue(s) is(are):
The frame rate is slower than the Linux client due to the lack of a static compile. However, it's quite fast and playable -- still much faster than web mode. I get over 20 FPS on a Celeron 500.
Download
Download:Kirellii.zip by right clicking on the name link and choosing the 'save as...' option. The download is about 700K. Expanded, it still fits on a 1.4M floppy.
Setup Instructions:
When you unzip, run the Setup.exe in that directory and the setup process will install to the C:\Program Files\Kirellii directory. Allow it to overwrite older files in that directory (ONLY) to stay in synch with latest features. Inside that directory is a shortcut you can send to your Desktop or place on your taskbar.
Questions or Comments:
If you have any questions or comments, join the Yahoo Group, send me mail through the game (Send to: Katrina Kirellii) or talk to me on the radio. I just love the radio - even though it seems slow due to my poor quality radio operators. I have been working on this personally and they seem to get the message and have increased efficiency by over 62%. Some captains have reported 220% increases in speed and greater, but they must have newer equipment and better trained operators than yours truly. I plan on speeding up the message entry into the communications deck next as my written words are very important also.
Most importantly - have fun.
Good Hunting Captain!
Your Friend,
Katrina Kirellii
Admin: Edit Posted by: Charles Rector
June 15, 2002
Starship Traders Open-Source Download Available
From the Katrina Kirelliis SST Console page :
Katrina Kirelliis SST Console
(*The Very Latest Developer Version and Chat can be found in the Yahoo Group: "starshiptraders".*)
Current Stable Version (Fully Tested):
Download Kirellii.zip by right clicking on the name and choosing the 'save as...' option.
Greetings Captains:
As you may already know, the Universe is a dangerous place and you need every edge you can get. As you may also know, I just love helping those in need.
The Starship Traders multiplayer strategy game has been under continual development and improvement. SST2 has a 3D interface and includes an graphical client program. This graphical client has advantages not found in the webmode (www.starshiptraders.com) or in the telnet mode. The latest "Quality-Approved" version of the console is compiled to run under Windows and can be found in the link below. (The very latest is loaded to the Yahoo "starshiptraders" group to be aged. Some of the features in the Yahoo group client version may at times be removed as being too revealing or powerful before being made available in the link below. In either case, the web and telnet modes are kept in complete synch with the game server features inherently. These newest features are always also available through keyboard input on the client.) In short, the SST2 console is considerably faster than its WWW predecessor and integrates a graphical display and point-and-click mouse controls with a complete keyboard interface. The Linux version of the console is even faster than the Windows version.
How it works:
The Windows 32 bit client works on Windows 95 98 ME NT 2000 and XP using the Cygwin Interface, Glut, and OpenGL libraries shipped with the Operating systems. Internet access is required to play. For the curious, the included sourcecode should prove insightful.
How to Play:
To participate in the game using the console you must download the Kirellii.zip file and run Setup.exe as described below. When you run Kirellii.exe, you should connect to the SST2 server automatically and you will be prompted to log in. If you want to see the webmode or telnet mode, go to www.starshiptraders.com and avoid the graphical diversion. As this is a strategy game primarily, you can play fully in client, web, or telnet mode equally.
Aside:
The client IMHO only assists you and provides insight. You can play in all three modes from any computer that has telnet, a browser, or the client installed. You can play using different versions of the client, although I wouldn't have 2 versions on the same machine as it may cause conflicts with itself. No matter the mode you can use the same Usercode and Password and can play up to 16 ships through 16 Usercodes (16 total) currently. There is a timelimit on the amount of play, but it is generous and recycles. In addition, fuel is saved from game session to game session up to a maximum usually set in the game settings. I usually play once a week on the weekend and only drop in to chat otherwise. To be fair, the game manual is included in the server and most easily accessed through web mode. However, the Kat Hints, Katrina Kirellii's Guide to Universal Domination (The Manifesto), and graphical console make things more intuitive and you can start right away. The one thing I would recommend is that you don't take your efforts too seriously as you will start in the newbie game. Other games become available through the communications menu later. Some veterans you will find - like me - will hang out with the newbies and play to recruit or have an edge. I usually only play in the newbie game as I enjoy molding new players and they are the most inspiring about new game enhancements from the client perspective. While you are a newbie and if you are using the console, fly around with the arrow and page up/page down keys (return to the starting view by hitting insert). Beware the Home and End keys as they relog you in and log you out respectively. If your machine is slow or you get too distracted by the graphics, you can toggle them on and off with the F4 thru F9 keys. The F10 thru F12 resize the screen. The F4 toggles the hints. Don't be afraid to experiment. If you do get in the mood to experiment a lot, you might want to save your work in your Word Processing, Email, or other Office Automation Applications. I find late night Entertainment / Dating Shows or Music on my favorite CD to be a comforting companion as I hunt down... Wait a sec - back to the task at hand.
Screenshot:
[Here is a screenshot of a sector with a starbase, a planet, a tradingpost, some sector debris, a few fighters, a wormhole, and, if you look closely, a couple of small starships in the lower left quadrant intermixed with the text. This screenshot is with the window at 640x480. For a less cluttered appearance you can click resize -- while playing -- to expand (or shrink) the window.] This screenshot was from an older version, to see the latest you will have to install the game.
Bugs and Issues:
This is a the graphical client available for Windows. It currently has no identified bugs even though some people can't seem to run it due most likely to obscure Windows features. Some Kirellii features have been added for my playing style and I have included Kat hints which can be turned off with the F4 key.
Other than that, the only issue(s) is(are):
The frame rate is slower than the Linux client due to the lack of a static compile. However, it's quite fast and playable -- still much faster than web mode. I get over 20 FPS on a Celeron 500.
Download
Download:Kirellii.zip by right clicking on the name link and choosing the 'save as...' option. The download is about 700K. Expanded, it still fits on a 1.4M floppy.
Setup Instructions:
When you unzip, run the Setup.exe in that directory and the setup process will install to the C:\Program Files\Kirellii directory. Allow it to overwrite older files in that directory (ONLY) to stay in synch with latest features. Inside that directory is a shortcut you can send to your Desktop or place on your taskbar.
Questions or Comments:
If you have any questions or comments, join the Yahoo Group, send me mail through the game (Send to: Katrina Kirellii) or talk to me on the radio. I just love the radio - even though it seems slow due to my poor quality radio operators. I have been working on this personally and they seem to get the message and have increased efficiency by over 62%. Some captains have reported 220% increases in speed and greater, but they must have newer equipment and better trained operators than yours truly. I plan on speeding up the message entry into the communications deck next as my written words are very important also.
Most importantly - have fun.
Good Hunting Captain!
Your Friend,
Katrina Kirellii
Admin: Edit Posted by: Charles Rector
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