Tuesday, October 1, 2013

A short overview of the game of Space Tyrant

From:  http://web.archive.org/web/20070621053104/http://spacetyrant.com/article-2.html:



New players can connect to a running game by clicking here or by typing 'telnet ioresort.com 9999' (without quotes) in a shell or command window. You will then be prompted to choose a name and password and unceremoniously dumped into a universe that contains ports, planets, starbases, trading posts, and spaceports -- as well as other players.

Each player is issued a starship with cargo holds and a tank of starship fuel. Additional fuel is issued every minute and continuously accumulates in the starship's fuel tanks. Fuel is consumed as the ship moves between sectors -- locations within the game universe -- and as it lands on planets and docks with ports. Once a ship runs out of fuel it can't move at all until new fuel is issued.

Players can buy and sell commodities (Iron, alcohol, and hardware) at the three different types of ports. Each type of port sells one of the three commodities and buys the other two. Prices are based on supply and demand with less often used ports offering the better prices.

With the money players earn trading they can buy more cargo holds to make their ships more efficient for trading. They can also buy fighters -- small military robotic ships called milibots -- that can be used to attack other ships or just deployed in a sector to guard its contents. Any fighters carried with a ship will automatically defend it against attacks from other players.

Games run for a predetermined length of time, then reset and start anew.

There is always a trading post in sector 1. You can upgrade your ship there with additional cargo holds -- as well as more specialized devices.

There is an in-game radio to chat with other players which can be useful for military coordination or just for asking questions about the game.

No comments:

Post a Comment